FANDOM


ArcanumLife

Life is one of the ten Arcana of Mage: The Awakening, the Primal Wild's Gross ruling Arcanum. Mastery of it grants control over the physical forms of all living things; Life spells might heal wounds, transform the bodies of living creatures, spread disease or exert gross physical control over animals and plants. The Arcanum of Life allows a mage to influence the various life forms of the Fallen World. Any terrestrial organism may be affected by the spells of this Arcanum, and their effects range from the healing of wounds and transformation into other creatures to the spreading of disease and sapping of physical strength. The mage can change her shape, make her body stronger, alter her physical appearance, control the behaviour of life forms all the way up to humanity, and raise life from one state to another. The Arcanum of Life is primarily used by the Thyrsus, a Path very much in touch with the natural world.

Mages learning the lore of Life begin with control over only the simplest organisms; as they grow in knowledge, they may affect more complex lifeforms. For these purposes, all living things are designated as Base (plants, fungi, microbes and insects), Median (other non-sentient animals) or High Life (humans and other thinking animals). The Undead - even thinking, previously living humans like vampires and revenants - cannot be affected by Life magic; they fall under the purview of Death.

Life magic cannot make permanent unnatural changes to the Patterns of living things; a Life spell may not be of indefinite duration. The only way around this limitation is to use Fate magic to establish a conditional duration.

Its associated summoning is the Atavism and the Exarch that supervises it is the Raptor. Within Astral Space, Life is personified by the Aeon known as the Stag.

InfluencesEdit

Disease, evolution, healing, metamorphosis, vigour.

Nature and PowerEdit

The Arcanum of Life is the Gross Arcanum of the Supernal Realm of the Primal Wild, a realm from which also comes the power of the Arcanum of Spirit. The Primal Wild is carpeted in life forms. Trying to find a place where life does not exist is a futile task, as it is the nature of the Primal Wild to play mother to such creatures. From its vast jungles teeming with insects, birds, and other beasts to its oceans swarming with fish and exotic creatures of the deep sea, the Primal Wild is quite literally blanketed in organisms; even such inhospitable lands as its deserts and mountain peaks play host to a verisimilitude of creatures. If one is to survive for any length of time in the realm, then, it stands to reason that one must be able to exert a little bit of control over the native creatures. The life of the Fallen World is, of course, readily susceptible to the power of the Arcanum, so it makes a great tool for nature-oriented mages. The rise of the Abyss has reduced the power of Life to an extent, but, like all the Gross Arcana, its primary field of influence has remained in the Fallen World, so there’s still plenty of material for a mage to work with.

Life is somewhat less common in the Fallen World than it is in Arcadia. Much of the material universe is both uninhabited and uninhabitable to life as we know it. As far as humanity is aware, Earth is the only planet confirmed to hold life. But on this one sphere, life reigns triumphant. The surface and the oceans teem with various examples of flora and fauna, as does the world beneath our feet and even in places as bleak and inhospitable as the peaks of the tallest mountains, the craters of geysers and volcanoes, and the deepest undersea trenches. The life that dwells in the Fallen World doesn't take root all that often, but when it does, it thrives.

More diminished in scale, but more relevant to the everyday mage, are the lesser fields that the Arcanum of Life covers. A mage conversant in this Arcanum can heal wounds, regenerate limbs, and purge disease from the bodies of those she wills. She can speak to, tame, and control the beasts and plants of the wild, and even exert control over the biological impulses of humanity, generating emotions or simply puppeteering the minds of the Sleepers. She has the power to improve the physical qualities of others, making them stronger, faster, or tougher, or she may instead weaken and degrade them. She may create miraculous beasts out of thin air, turn animals into people, turn people into animals, or turn animals into other animals. She may change her form as she pleases, becoming any person or any creature suitable for the task, or make herself or another a bizarre hybrid of characteristics by taking features from one life form and attaching them to her subject in whatever way she desires.


Common PacticesEdit

Initiate (●)Edit

Using the power of the first level of mastery, an Initiate of Life may use her Mage Sight to detect the resonance of life forces, perceiving their vital animation as threads in the Tapestry. She may analyse a creature to determine its species, age, and gender, or perform larger detections to sense the proximity of specific types of life. She can analyse a wounded or diseased creature to learn the nature of its injuries or ailments, and purge herself of harmful substances such as poisons or drugs.

NAME OTHER ARCANA PAGE REQ SOURCE DESCRIPTION ROTE POOL ASPECT
Analyze Life
`80
M:tA
Discern species, age & sex of plant or animal
Intelligence + Survival (plants) or Animal Ken (animals) or Medicine + Life
Covert
Cleanse the Body
180
M:tA
purge yourself of toxins
Stamina + Medicine + Life
Covert
Counterspell
123

M:tA
counter Life spells
Composure + Occult + Life
Covert
Forgo Rest
110
FC
go for longer without sleep
Resolve + Crafts + Life
Covert
Healer's Trance
181
M:tA
gain understanding of a subject's condition
Intelligence + Medicine + Life
Covert
Pulse of the Living World
181
M:tA
Mage Sight
Wits + Medicine or Science + Life
Covert
Sense Life
181
M:tA
detect living presences in the area
Wits + Animal Ken + Life
Covert

Apprentice (●●)Edit

An Apprentice of Life, commanding the second level of mastery, can use her powers to heal wounds that she has sustained, or that have been inflicted upon a non-human creature. Her mastery of body purging allows her to force the drugs and toxins out of others, and she may rid herself of diseases and illnesses. She may exhibit full control over her bodily functions, allowing her to change her heart rate, metabolic rate, breathing, and reflexes as she pleases. She gains power over the base life forms of the Fallen World (insects, plants, fungi, etc.), allowing her to control them through manipulating their instinctual behaviour, transform them into other base life forms, or graft their features onto other base life forms. She may confer her ability to see living resonance upon others, and may bolster her Pattern with vital energy, becoming more resistant to harm.

NAME OTHER ARCANA PAGE REQ SOURCE DESCRIPTION ROTE POOL ASPECT
Body Control
182
M:tA
assume control of autonomic processes
Wits + Athletics + Life
Covert
Bread Alone
64

TotM
create edible food from inedible organic matter
Wits + Survival + Life
Vulgar
Control Base Life
182
M:tA
control insects, lesser amphibians, ect
Manipulation + Animal Ken + Life
Covert
Evidence Shroud
Matter 2
65
TotM
destroy biological/physical traces
Wits + Investigation + Life / Matter
Covert
Heal Flora and Fauna
182
M:tA
heal lesser creatures and plants
Intelligence + Medicine + Life
Covert
Organic Resilience
183
M:tA
Shielding
Stamina + Athletics + Life
Covert
Purify Bodies
183
M:tA
purge others of toxins
Intelligence + Medicine + Life
Covert
Puissant Skill
195
Myst
gain Rote Quality to a Physical Skill
Covert
Self-Healing
183

M:tA
heal yourself of Bashing and Lethal damage
Dexterity + Medicine + Life
Covert
Self-Purging
183
M:tA
purge yourself of diseases
Stamina + Medicine + Life
Covert
Simulate Basic Needs
57
Ban
remove effects of hunger and fatigue
Covert
Sustenance
Spirit 2
140
(x)●
GoG
sustain body on food from Dreamtime
Vulgar
Transfer Base Features
184
(x)
M:tA
copy features from one Base to another
Intelligence + Animal Ken or Survival + Life vs. Stamina
Vulgar
Transform Base Life
184
(x)
M:tA
alter lesser creatures into new forms
Intelligence + Animal Ken or Survival + Life vs. Stamina
Vulgar
Visions of the Living World
185
M:tA
grant Mage Sight
Intelligence + Animal Ken or Survival + Life
Covert

Disciple (●●●)Edit

The use of the third level of mastery allows a Disciple of Life to fortify the corporeal forms of others in the same manner as she can bolster her own. Her powers of healing grow to the point where she may bind the wounds of others and cleanse diseases from their bodies. She gains power over median life forms (most mammals, fish, reptiles, birds), allowing her to control their instincts, transform them into other median life forms, or graft their features onto other such creatures. She may even take on selected physical characteristics of median and base life forms herself, though she cannot yet fully become one. She gains the power to strengthen or weaken her body, and those of base or median life forms, and may alter her features to appear as whoever she pleases.

NAME OTHER ARCANA PAGE REQ SOURCE DESCRIPTION ROTE POOL ASPECT
Banish Plague
185
M:tA
purge others of diseases
Wits + Medicine + Life
Covert
Body Mastery
195, 32
Myst, GoG
heal faster, live longer, resist toxins
Covert
Chemical Imbalance
65
TotM
intoxicate target
Manipulation + Empathy + Life - Stamina
Covert
Control Median Life
185
M:tA
dominate the will of lesser mammals, reptiles, insects
Presence + Animal Ken + Life
Covert
Curse of Predation
138
s
TotM
item crafting, curse
Presence + Crafts + Life
Covert
Degrading the Form
186
(x)
M:tA
degrade your physical attributes
Stamina + Athletics + Life - Stamina
Vulgar
Enforced Silence
opt Mind 3
188
GotV
prevent target from speaking
Covert
Feral Reflex
Mind 3
180
AA
use greater of Wits or Dexterity for Defense
Covert
Gaia's Hold
180
(x)
AA
entangle target with plant life
Vulgar
Healing Heart
186

M:tA
heal others of Bashing or Lethal
Composure + Medicine + Life
Covert
Honing the Form
186
(x)●
M:tA
increase one physical attribute
Resolve + Athletics + Life - Stamina
Vulgar
Image of Striking Beauty
Mind 2
197
SL
make self more attractive, but still recognisably oneself
Covert
Induce Vertigo
58
Ban
disorient and dizzy target with a touch
Covert
Inflict Agony
191
SotT
gain successes on Interrogation attempt per success on casting
Covert
Metabolic Suspension
Time 3
196
(x)●
Myst
make self immune to toxins/disease
Vulgar
Organic Shield
187
M:tA
grant Shielding
Intelligence + Medicine + Life
Covert
Palsy
189
(x)
GotV
reduce target's Dexterity
Vulgar
Physical Reconfiguration
opt Mind 1
198
SL
grant oneself temporary Physical and Mental Merits
Covert
Scent of Nature
139

GoG
mask scent as natural to prevent animals from attacking
Covert
Summon Supernal Being
73
Summ
(Thyrsus only) call an Atavism from the Primal Wild, with difficulty
Covert
Transfer Median Features
187
(x)
M:tA
copy features from one median to another
Intelligence + Medicine + Life
Vulgar
Transform Median Life
187
(x)
M:tA
alter the form of mammals, fish, reptiles, birds
Intelligence + Medicine + Life
Vulgar
Transform Self
187
(x)●
M:tA
gain features of mammals, fish, reptiles, birds
Stamina + Athletics + Life
Vulgar
Trigger Autonomic Function
196
Myst
activate bodily functions in touched target
Covert
Two Faces
188
(x)
M:tA
change cosmetic features
Wits + Subterfuge + Life
Vulgar
Verminous Metamorphosis
Matter 3
200
M:tA
transform inanimate object into small creatures
Vulgar

Adept (●●●●)Edit

An Adept of Life, wielding the fourth level of mastery, increases her ability to control base and median life to the point where she can exert bodily control over them, rather than simply nudging their instincts in a given direction. She gains the ability to affect multiple facets of her form or that of an animal at a time, bolstering or degrading them as necessary. She may now exert limited control of the physical power of another human, both to improve and weaken. She can alter the features of another person or give them the traits of a base or median life form, and gains enough control over her own form as to allow her to change any characteristic of her body into that of another human being. She can trigger base instinctual reactions in humans, and can transform a base life form into a median one. Her abilities to control disease increase to the point where she can create it in others, and she may launch direct assaults on the life force of another. Finally, she gains the ability to change her shape into that of any creature she pleases, though this comes with a risk of being lost in the new form’s instinctual reactions and briefly losing control over her actions.

NAME OTHER ARCANA PAGE REQ SOURCE DESCRIPTION ROTE POOL ASPECT
Accelerate Healing
180
(x)s
AA
spend Mana to heal Bashing or Lethal Damage
Vulgar
Animal Degradation
188
(x)●
M:tA
degrade Physical Attributes of median life
Resolve + Animal Ken + Life vs. Stamina
Vulgar
Animal Minion
188
(x)
M:tA
dominate body of medium creatures
Presence + Persuasion + Life vs. Resolve
Covert
Bind the Wayward Body
Space 1
124
(x)●
MT
lock a target into an area
Vulgar
Contagion
188

M:tA
create a sickness or disease
Resolve + Medicine + Life
Covert
Control Reactions
Mind 2
189
GotV
cause dramatic emotional response
Covert
Doppelganger
188
(x)
M:tA
alter physical features dramatically
Intelligence + Subterfuge + Life
Vulgar
Enfeeblement
189
(x)●
M:tA
degrade one of target's Physical Attributes
Strength + Intimidation + Life
Vulgar
Hone Another's Form
189
(x)●
M:tA
grant bonus to one of target's Physical Attributes
Intelligence + Medicine + Life
Vulgar
Life Force Assault
190
(x)
M:tA
inflict Lethal damage
Dexterity + Athletics + Life - Stamina
Vulgar
Many Faces
190
(x)
M:tA
change target's cosmetic features
Manipulation + Subterfuge + Life vs. Composure + Gnosis
Vulgar
Metabolic Suspension
196
(x)●
Myst
make self immune to toxins/disease
Vulgar
Metabolic Suspension
Time 4
196
(x)●
Myst
make others immune to toxins/disease
Vulgar
Perfect Mask
Mind 3
190
(x)
GotV
imitate another perfectly
Vulgar
Shapechanging
opt Matter 4/5
190
(x)●
M:tA
transform to animal shapes; might lose self in new midset
Stamina + Animal Ken + Life
Vulgar
Skilled Triumph
197

Myst
gain Rote Quality to Physical Skills
Covert
Supreme Honing
190
M:tA
gain bonus to multiple Physical Attributes
Resolve + Athletics + Life
Vulgar
Sustain Body
22
(x)●
AR
make up for lack of food and water
Vulgar
Transform Other
191
(x)
M:tA
give target features of median or base life
Presence + Animal Ken + Life vs. Stamina + Gnosis
Vulgar
Trigger the Lizard Brain
191
M:tA
control instincts of human
Manipulation + Intimidation + Life vs. Resolve + Gnosis
Covert
Uplift the Species
191
(x)
M:tA
change base to median life
Intelligence + Medicine + Life vs. Stamina
Vulgar
Venom
56

LHP
create deadly toxins
Resolve + Medicine + Life vs Stamina
Covert

Master (●●●●●)Edit

Utilising the fifth level of mastery, a Master of Life gains the formidable power to create life from Mana and thin air, without needing to build off an existing creature. She may convert animal life into human form (though without the Arcanum of Mind, they gain none of humanity’s advanced intellect) or even transform it into any kind of creature she can conceive. With a little more magic, she can give the new creature the ability to breed true, creating a bloodline of hybrid beings or newly made creatures. Limited control may be exerted over human life, but self-destructive commands or actions that run counter to the person’s morality are more difficult. The mage’s shape changing abilities advance to the point where she can shift forms without risking mental conflicts, and can transform others in the same manner. She gains the ability to improve or degrade multiple aspects of a human’s form, and can temporarily regrow body parts lost by herself or another.

NAME OTHER ARCANA PAGE REQ SOURCE DESCRIPTION ROTE POOL ASPECT
Animate Humunculus
151
(x)
TotM
animate components of humunculus
Intelligence + Occult + Life
Vulgar
Create Life
191
(x)●
M:tA
create complex biological organism
Resolve + Animal Ken + Life
Vulgar
Evolutionary Shift
191
(x)
M:tA
change base or median to human
Intelligence + Animal Ken + Life vs. Stamina
Vulgar
Fantasia
192
(x)●
M:tA
alter existing life in dramatic ways
Intelligence + Academics + Life
Vulgar
Ghastly Metamorphosis
30
(x)●
TotM
transform other to animal shape while inflicting Lethal damage
Strength + Animal Ken + Life
Vulgar
Greater Shapechanging
opt Matter 4/5
192
(x)●
M:tA
transform self and others to animal shapes safely
Stamina + Animal Ken + Life vs. Stamina + Gnosis
Vulgar
Hereditary Change
192
(x)●
M:tA
alter living beings permanently
Intelligence + Medicine + Life vs. Stamina
Vulgar
Human Minion
193
(x)●
M:tA
dominate human bodies
Manipulation + Pursuasion + Life vs. Resolve + Gnosis
Vulgar
Metabolic Suspension
196
(x)●
Myst
make others immune to toxins/disease
Vulgar
Multitudinous Form
140
(x)●
GoG
transform into a swarm of insects
Vulgar
Regeneration
193
(x)●
M:tA
regrow severed limbs
Intelligence + Medicine + Life
Vulgar
Ultimate Degradation
193
(x)
M:tA
lower multiple Physical Attributes of target
Strength + Athletics + Life vs. Resolve + Gnosis
Vulgar
Ultimate Honing
193
(x)●
M:tA
grant bonus to other's multiple Physical Attributes
Presence + Medicine + Life
Vulgar
Vital Balance
Death 4
33
(x)●
GoG
slow aging dramatically
Vulgar

Imperial PracticesEdit

Archmasters are rare but not unheard of. They don’t follow the same rules as the other ranks. Archmasters become Avatars of the Arcanum they studied, living embodiments of the Watchtower their power comes from. They become conduits for power and are no longer barred from their power by the Abyss and so aren’t subject to Paradox. They take on the physical characteristics of their Arcanum. They should be addressed as Arcs (i.e. an Arc of Death). Archmasters can cast all the spells from Initiate to Master, without using any Mana, and in any preferred duration. They effectively gain the powers of a God, including limited immortality (e.g. they stop getting older, and become immune to all diseases), but they’re still human beings and as such can be killed just like anybody else should they become careless. They still suffer penalties of their Inferior Arcanum; a mage can’t over come that until he/she has become an Arc of that inferior Arcanum. Archmasters no longer belong soley to the planet of their birth; they become citizens of the cosmos, so their concerns must move beyond their home planet to the wider Universe.

An Arc of Life is very nearly indestructible, able to correct all physical imperfections within themselves; if they have bad vision, it becomes 20/20. All physical attributes are boosted: whether they're twelve or seventy, they gain the strength and vigor of an above average twenty year old. Arcs of Life can feel the ebb and flow of life in the blood, they can communicate with all forms of life; microbes, plants, and other animals. They can regrow limbs within hours to minutes of losing them, and can heal anything as long as they use the right combination of spells. Its conceivable that an archmaster could create bizarre life that doesn’t melt away under the gaze of the Sleepers. Arcs can wield full control over humans, using them as puppets. Archmasters can permanently regrow lost or damaged appendages and organs, making her a truly powerful healer. An Arc of Life knows the anatomy of every living creature, and with Prime, can potentially create a new species of supernatural creature.

Archmastery 6 (●●●●● ●)Edit

Bypassing Mage Armor or other defensive magics by automatically probing for weak points.

Spells that are transmitted in a viral, evolving fashion. Resistant wounds or diseases that can’t be healed. Healing resistant wounds. Control of evolution and devolution in populations, selecting for or against the desired outcome.

Archmastery 7 (●●●●● ●●)Edit

Claim an unoccupied Chantry, incorporating it into the caster’s soul. “Adoption” of orphaned sub-souls using the Arcanum used in their creation. Create an Artifact that casts spells of the Arcanum. Create a Demesne of the Arcanum. Create or alter Legacies with attainments based on the Arcanum. Create Proximi with spells of the Arcanum as powers. Alter whether the targeted Arcanum is Ruling, Common or Inferior for a targeted mage. Alter how many spells of the Arcanum a mage may maintain spell control over, or how they affect spell tolerance. Alter the spell factors, target and other details of a spell of the Arcanum.

Alter the werewolf template (with Conjunctional Spirit, altering Gifts requires only Spirit). Change the healing rates of the target or when they receive wound penalties. Impose living forms on those using an Iris.

Removal of a Legacy with attainments based on the Arcanum. Removal of a supernatural ability governed by the Arcanum (such as Mind to remove a vampire’s ability to use the Dominate Discipline). Dispelling an Imperial Spell cast using the Arcanum. Removing a mage’s ability to use the Arcanum. Destruction of an Artifact based on the Arcanum.

Immortality through removing the aging process. Removing the need to eat or breath. Removing aspects of a werewolf’s template (with Conjunctional Spirit).

NAME OTHER ARCANA PAGE REQ SOURCE DESCRIPTION ROTE POOL ASPECT
Imperial Dispellation
38
IM
dispel Imperial Death spells
Not listed

Archmastery 8 (●●●●● ●●●)Edit

Create a Chantry rooted in the material world. Create an Ochema that lacks the Imperial Practices or possesses archmastery of the Arcanum used. Create a portal to the Supernal Realm that has the Arcanum used as a Ruling Arcanum.

Create a living being that has a sub-soul of the archmaster instead of one of its own.

Archmastery 9 (●●●●● ●●●●)Edit

NAME OTHER ARCANA PAGE REQ SOURCE DESCRIPTION ROTE POOL ASPECT
Transfiguration
39
IM
gain complete control over the Arcana
Not listed


In Conjunction With Other ArcanaEdit

MatterEdit

An Adept of Life and Master of Matter can forcibly transform people into other substances, typically stone. This transformation is only temporary, though an archmaster may gain the power to make the effect permanent.

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.